I also have no idea what this has to do with Construct Animate or why anyone even mentioned that.
and I would emphasise, that is absolutely nothing to do with Construct Animate
Since you are curious:
From past discussions, it has already been pointed out (by others) that whenever someone complains about something and it goes on for a while, at the end of a long discussion you always end up saying you have a small team and it is not feasible to implement. However, you were still able to create an ambitious project like Animate that no one ever suggested.
Just a suggestion, no need to get defensive. I didn't say the technicalities involve Animate, I said the potential workload is probably better risked here where your majority of users reside, compared to a future sighted project like Animate.
This feature already exists in other free HTML5 game engines like Phaser and GDevelop.