Chadori's Forum Posts

  • i just add "InAppBrowser plugin" on still not working

    as essa Ali say same wth me it only work on the computer but not on the phone

    browser -> "https://play.google.com/store/apps/details?id=com.wizdigitech.sudokunano"

    target = top

    Do you classify this as a bug? I think it is time to post this in the bug forum, what do you think? If you post this as a bug, I will gladly comment to confirm so that the scirra team will fix this knowing many has experienced this.

  • I'm new to construct 2. I can make a simple shoot em up for browser, but how hard is it to program a game for ios? Same thing but just adding touch controls?

    Same as learning how to ride a bike. You fall from the start but eventually you learn and be good at it. Remember there are no shortcut s but Construct 2 is an easy interface and has a good forum to answer all reasonable questions.

  • yes i build with crosswalk android it only work in the browser not on my phone

    here look

    Subscribe to Construct videos now

    Did you add the plugin "InAppBrowser" ?

    You two have the same problem at the moment:

    viewtopic.php?f=147&t=167946

  • Is there no way to just combine the two documents together or do I have to just go in and literally copy paste everything in individually.

    That feature your talking about does not exist at the moment and probably won't be made. The biggest reason there is, because it will mess up the game and combine unlike objects or make corrupted events.

    You need to do it manually, copy individually as LittleStain said.

  • no .... you have to do it on the next layout

    Thanks. Now I know XD

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  • I am adding admob ads in my googleplay app and I don't know if Ad's autohide after change of layout. Does Admob Ad's autohide or destroy after change of layout?

  • Only works if I play the game on browser but not on the phone =(

    Thank U

    It usually works. Did you export IntelXdk ? If yes, then did you add plugin InAppBrowser?

  • Construct 2 is almost perfect in 2D game making and sooner it will improve but If Construct 3 is made, I think it is better to make it 3D or at least near like 2.5D. It will be great if it has the same great event system of 2D's. Looking forward for Construct 3 XD

  • Hello everyone. I'm newbee. And I try to do simple apps. In my last 'game' I need to do a lot of similar actions. Please, help, can I somehow optimize it (i need to hold on to 64 numberMouse)?

    I think making duplicate sprites like this is very inefficient if you can just separate each one by UID's or IID's or even Instance Variables.

  • Hello

    I have made a game with a demo version and when player tap on" Buy full version" how can I navigate to the google play ?

    Browser object works with HTML but not in the phone ?

    Doesn't this work?

    1)Add a Browser plugin.

    2)Condition: A trigger

    Action: Go to url: https:\....

  • Any ideas? Please

    You can use IID to Index them.

    IID is an index identifier of a same type of sprite and it is also in chronological order. That means if I create a new sprite, the first sprite becomes IID = 0 and if I create another, the new one will have the IID = 1. IID's are zero-based, so IID's will start at 0 index.

  • how can I have enemies attacking each other and having them attacking the player when in range

    Try this:

    https://www.scirra.com/tutorials/474/pa ... e-of-sight

  • Hey guys,

    I'm having jitter in my game when testing on mobile. I figured out that the lerp in my camera object (smooth scrolling) is causing this. The movement in my game is very similar to Asteroids (Custom Movement). Here's what I'm using for the camera at the moment:

    Every tick|Camera -> Set position to lerp(Self.X, Player.X, 0.08), lerp(Self.Y, Player.Y, 0.08)

    Is there any way to get a smooth scrolling camera in mobile without jitter/lag?

    Things you should know for mobile smooth performance of lerp and camera:

    1.( Use delta-time for frame dependence like 1.0 * dt)

    2.If it isn't enough then use make it faster especially in older devices. So that the jitter won't be noticed.

  • I'm not certain what is considered low RAM usage, for now I have 27mb of RAM maximum used.

    I see. Then based on the information you gave us, I think that your game is already well optimized. About your game heating on Iphone6. It really is just how HTML5 works. It uses a lot power and gives out more heat but it is a small price to pay to enable Gaming in HTML5. But it doesn't give out that much heat, if it does then it is the fault of the developer. But since your game performance usage is good then there is nothing to worry about.

  • i have this 2 game that i work with...i want to link my project to another project so that if i play i have a choice that what game i would like to play...help me URGENT

    I think this topic should be in the "How Do I" Board Index.