Chadori's Forum Posts

  • Let's say that you have 3 as capacity of life.

    Make a Global Variable named "Life"

    Set (LifeSprite) as your sprite life counter (Image you see as life)

    Add Instance Variable Number named "Index" to (LifeSprite)

    Global Variable Number = "Life"
    
    {Group : + Life}
    *Compare variable "Life" > 0
              ------> Create Object (LifeSprite) (64, 64)
              ------> Set (LifeSprite) instance variable "Index" to 1
    
    *Compare variable "Life" > 1
              ------> Create Object (LifeSprite) (128, 64)
              ------> Set (LifeSprite) instance variable "Index" to 2
    
    *Compare variable "Life" > 2
              ------> Create Object (LifeSprite) (192, 64)
              ------> Set (LifeSprite) instance variable "Index" to 3
    
    {Group: - Life}
    
    *Compare variable "Life" < 3
              *Pick by comparison (LifeSprite.Index = 3)
                           --> LifeSprite [Destroy] or [Fade out]             (Note: Your choice if fadeout or destroy)
         
    *Compare variable "Life" < 2
              *Pick by comparison (LifeSprite.Index = 2)
                           --> LifeSprite [Destroy] or [Fade out]             (Note: Your choice if fadeout or destroy)
         
    *Compare variable "Life" < 1
              *Pick by comparison (LifeSprite.Index = 1)
                           --> LifeSprite [Destroy] or [Fade out]             (Note: Your choice if fadeout or destroy)
    
    [/code:360clcjw]
         
    You might also want to set the layer of the sprite counter parallax to 0 and add an anchor behavior for your LifeSprite.
    That's it. Happy Game making
  • JulianDevs - Link is broken, we won't be able to help you. And the video shows us the output not the input(code or .capx) so nothing we can do about the video. The bug of the game in the video can have many possibilities of error.. So we are only guessing things right now without the .capx and there are numerous possible reasons of the bug.

  • It's okay Scirra. We know you are still the best! Cheers for being a Finalist!

  • Elliott - Good to know. We'll keep it in mind.

  • Project File (.Capx File Available)

    Tutorial + Project File (.Capx):

    How to make a Castle Defense Game with Project File (2016):

    https://www.scirra.com/tutorials/5041/h ... -file-2016

    Scirra Arcade Game + Project File (.Capx)

    The Resistance:

    https://www.scirra.com/arcade/rikoshe-m ... -6254?cp=3

  • Project File (.Capx File Available)

    Tutorial + Project File (.Capx):

    How to make a Castle Defense Game with Project File (2016):

    https://www.scirra.com/tutorials/5041/h ... -file-2016

    Scirra Arcade Game + Project File (.Capx)

    The Resistance:

    https://www.scirra.com/arcade/rikoshe-m ... -6254?cp=3

  • Kyatric - I confirm too that Firefox doesn't work. Colludium the "Keep me logged in" works but it still logs you out after many clicks but your'e right it is our only working solution for a while.

    Edit:

    It seems I don't get unexpected log outs anymore since today if I check the "Keep me logged in". But the unchecked "Keep me logged in" still logs me out after clicking a link.

  • It seems you were right Lasmelan . They must be using bots. But the weird part there is that if they were using bots then why didn't they used it anonymously by using VPN's. Thanks to their mistake, they were caught.

  • famousgnu6 - There would only be a discount for upgrade to Construct 3 according to Ashley.

  • Kyatric - Sorry. I just thought it might help. I was just a little annoyed lately since I was logging in every time. Okay, I'll just try firefox till it is fixed.

  • Kyatric - For the sake of proving the bug, aruche must be experiencing bugs too since he has been active for "31374 days in a row" (85 years) and received 361 x Fanatic Badges and Lightning Draws for x70 times. He might know some ways to fix it.

  • Kerbal Space Program is too good. The 3D graphics and the gameplay. C2 can't win this one since Kerbal Space Program is a big game and C2 is a game engine. Statistically, there are more gamers than game dev's so there is no chance of winning in terms of number. Besides since KSP is a 3D game and c2 is only for 2D, many people likes 3D more nowadays so that's it. Atleast, C2 won against other Game Engines. Cheers! Scirra for getting into the semi-finals.

  • Hero1590 - Error 404 Page not Found???

  • Ashley - I might have a few ideas for the future of C3 if it is implementable. (v2)

    My Suggestions for C3:

    +Behaviors can be made using the event sheet but still save the option to make a behavior using javascript.

    +C3 image editor that can make transparent images, aspect ratio resize or scale, gradient and shapes and also multiple images can be placed inside the image editor to be edited, crop and other useful features of an image editor.

    +More coloring and lighting features. ( I don't know much about this , I hope you get the idea.)

    That's it for now. The most important for me is that Behaviors can be made also by using events.

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  • usman Haq , glerikud - You're right. I searched the forum and there were many topic I found requesting native export and 3D. Since Ashley said "no" a couple of times already then I'll just take it out.