cesisco's Forum Posts

  • Hi, this is the way i do.I Don?t know if it's the easiest way.

    http://dl.dropbox.com/u/46383802/HTML5/load_autosave.capx

  • Hi, my name is C�sar i�m from Portugal and i am a music composer, but i love games since atari 2600.I would love to make music for videogames, but until now i didn�t have the opportunity to do it. Now with Construct 2 i�ll make the music for my own game <img src="smileys/smiley2.gif" border="0" align="middle" />

    youtube.com/user/TecManMusic

  • HotGod you can create a project with your favourite definitions and save this as a template, then when starting a new project use this and save in the final location.

  • CrudeMik what is the version of construct?Because ive noticed slowdowns in my physics game when i started using version r68, in r67 it rans very smoothly.I'll try r69 and see what happens.

  • Thanks!

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  • This happens in Win Xp, Construct r68 as well.

    tks

  • When one object with physics behavior(immovable- no) overlaps other object (immovable- yes), world gravity doesn't change.I Have this event:

    spacebar is down-object set physics world gravity to -10.

    Then the gravity only affects objects that don?t have other physics objects overlaping them.

    Here's an example:

    dl.dropbox.com/u/46383802/physics_bug.capx

    tks

    intel Core 2 quad Q66002,40 8gb ram

    Windonw 7

    NVIDIA GeForce 8600gt

  • Braxmule, yes the game is made in construct2, i will consider to take part in this competition if it's finished in time..Tks

  • Thank you guys for those great thoughts.

    That " Pacing" video is fantastic, im a music composer and i already use this concept for years, but i dind�t realize that it can be used for game design and...everything else! thank you!

  • HI,i would like to know your opinion about difficulty level in games.Nowadays most games, like those in facebook and all over the net are mostly for casual gamers, i don�t know if there is still a place for games that requires more skill and logical thinking.I�m working on a project and i have already 30 levels in my game, but my wife can only beat 3 levels!, so it is not only a game design decision to lower the difficulty, because this kind of games lose all interst if they are to easy.

    Are people willing to play games that take several attempts to beat one single level?

    tks

  • Thanks.

  • Hi, i don't know if it's just me, but i would love to see a visible grid in c2, and the ability to move (inside the layout)image points(origin,etc)and snap those points according to that grid.

    tks

  • Hi, i need help with midi scripting.I want to use a midi keyboard or some other devices to input midi messages to build an app like guitar hero, but for educational purpose.i would like to know if this is possible with python scripts.

    I only want some directions to start building this.I'm a musician and i know a lot about midi messages ,program changes, etc, but i'm a newbie in construct.

    Thanks!