cesisco's Forum Posts

  • Safari mobile sound doesn't work when a game is hosted in my website, but it works well in Preview on LAN with the initial touch event trick.Someone have the same issue?I have the same problem with all the games i tested including Space blaster touch.

    By the way here's a pdf i found, it can be useful for someone

    tks

    Overcoming iOS HTML5 audio limitations

  • Arima, do you still want to dig into my capx, or you will test with your own game?

    tks

  • Arima here's the game link if you like to test in home screen

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  • Arima, yes i am using R107, but audio doesn't work at all.

  • Arima tks but actually this happens in all the games i add to home screen(in space blaster touch, i'm getting 10fps in home screen), it is not an issue with my game only,my game runs very well, 60fps in safari browser.

  • I don't have sound in Safari iPad2 iOS 6 in any game, after all safari audio in iOS 6 works or not?

    Thanks

  • I don't know how much people use "add to home screen" feature, but if someone play this particular game i posted in that mode, they will think the game is crap, for sure.

  • Thanks Oh ,it seems like home screen is a mini wrapper ...

  • Ashley i was running the game from home screen(duh), in the browser it runs at 60fps, but if i add to home screen again it become very slow again.

  • cesisco - are you sure you're running iOS 6? It is faster and has better audio support.

    Ashley yes i'm running iOS 6, the problem is that yesterday the audio was ok with R102, i can install r102 again and test.

  • Weird, it seems the problem is with my iPad2 then?

    By the way, the audio doesn't work anymore for me with R107 in Safari, or it is only with me, if yes, i think there is something wrong with my iPad definitely.

    tks

  • Ashley here's the game.

    In the main menu you can choose normal version or tablet version.The tablet version have almost none animations and effects/particles etc, and it runs very well(45/50 fps)in my iPad2 with LAN preview, but the hosted version runs at 15/20fps.These results are only with my iPad2 and Safari.

    Pc version in Firefox, Chrome, etc, are all ok.

    Tks

  • Thanks for the answer Arima.Yes it is weird, and the main purpose of "preview on lan" is to test if the game works well on the device, but in my case is useless because the discrepancy is huge.

  • When i preview my game in my iPad2 with LAN preview, i'm getting a smooth and solid 50 FPS, but when hosted in my site the FPS drops to 10(in iPad2), is there a reason for the discrepancy?My other games in my site are performing very well, and even my physics games are smoother in my iPad2. Should PREVIEW ON LAN have the same performance than a website?Any thoughts?

    Thanks

  • Thanks for the feedback, i have a lot of suggestions but those are the most relevant, specially the snap to edges because after some hours i can get frustrated with that.