cdhinton's Forum Posts

  • 2 posts
  • I knew it must be simple - setting the angle of the new sprite to 0 straight after spawning it did the trick.

    Talk about brain-freeze on my part! Thanks for the pointer.

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  • I'm building a track racing game, where coming off the track spawns a sprite of the word "Oops!". It's much like having the car explode, but avoids the death 'n' destruction :)

    Anyway - I've found that when I spawn the explosion, it appears at an angle relative to that of the car at the time of collision. So if the car is heading left -> right, it's OK, but if it's heading down the screen the word is on its side, or upside down if heading right -> left.

    I know I'm probably missing something simple, but is there a way to make the spawned sprite always appear the right way up, ignoring the angle of the car?

    Thanks.

  • 2 posts