carson leong's Forum Posts

  • Can we use the Crosswalk 11 and 12 in IntelXDX? How's the performance compare with Crosswalk 10?

    Anyone try already?

  • aquinn, thanks for the info.

    One more question:

    I have bought one app from a seller and transfer ownership to me. How if I want to update it with a new version?

    I need to get the IOS Distribution certificate from seller, right? Will seller give me that certificate?

  • I have my IOS certificate & Provisional Profile expire soon.

    1. How can I renew both certificate and provisional profile?

    2. After renew it, do I need to republish all my app using the new IOS certificate and Provisional profile?

    3. Is it I need to renew it every year as Apple allow one year expiry only?

    Thanks

  • Android and IOS

  • I have this error when exporting my game using C2 198, can I still proceed to publish my app to Store? Or need to wait latest Stable version out.

  • Anyone expert can help in Leaderboard issue?

  • A question regarding the Global Variable. What is actually the Global number xxxxx = 0 or 1 means in our game? Example:

    Global number pause = 0

    Global number record = 0

    Global number avatar = 1

    Global number sound = 1

    Why we need to use 0 or 1?

  • I want to add Leaderboard & Archievement in my game. Have few question to ask expert here:

    1. I have added leaderboard events as per the screenshot below. Is it enough to show the leaderboard when someone clicked on the leaderboard button inside my game?

    2. I noticed some game have insert the highscores events as per sample below, what is this highscores events for? Do I need to insert also in order to show leaderboard? What is the hud_1.AnimationFrame means?

    Can someone explain how this highscores is working?

    Thanks in advance for the help.

  • A 5mb construct 2 file will become 20MB when compile to Android apk. Is there anywhere we can reduce the apk size? Is IntelXDX will improve on this?

  • I have found the solution:

    After import the C2 files inside IntelXDX, you need to click on the upgrade button next to the Project Type in Project Info section. This will change the default Standard HTML5 project to HTML5 + Cordova project. Then, the you can add the Admob plugin inside Plugin section.

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  • In version 1816, how to add Admob plugin inside IntelXDX? There is no more plugin section?

  • Carson leong I find that even though an app is landscape, if you launch while holding the device in portrait mode, the default XDK portrait splash screens will show up.

    Just add splash screens for portrait, with the image rotated 90 degrees.

    aquinn, I have try upload both landscape and portrait splash in Icon and Splash section in IntelXDX, but IntelXDX didn't pick the portrait splash because I select landscape when build it. Is there any way to add both?

  • Anyone try before to export Android app as Phonegap in C2, then build in IntelXDX using Cordova 3x > Android?

    I try it and the apk size is far smallest than export using Android and build using Cordova 3x > Crosswalk for Android. But when i installed to phone, everything is fine just the game speed is lagging. It become slower than normal speed.

    Any suggestion?

  • I have IOS app that build using Cordova 3.x in IntelXDX. My app is in Landscape orientation.

    All work fine, except there is potrait default Cordova Splash Screen show out when first open the app. I have insert my own landscape splash on the Launch Icon and Splash Screen section. Why my own splash screen didn't show up? How to remove the default Cordova splash?

  • I have this error while compile ios project in Crosswalk using Cordova ios :

    Build Log:

    Building a Cordova 3.5 application.

    The application name is "xxxxxxxxxxxxx"

    The package name is "com.xxxxxxxxx.xxxx"

    Will use the provisioning profile for "adhoc"

    Plugin "Device" (org.apache.cordova.device) installed.

    Plugin "SplashScreen" (org.apache.cordova.splashscreen) installed.

    Plugin "Admob" installed.

    Error: Plugin "https://github.com/cranberrygame/com.cranberrygame.phonegap.plugin.game#45191b3570a2ae4dc9646685b65f4a7994ed9952 --variable APP_ID='YOUR_GOOGLE_PLAY_GAME_APP_ID'" failed to install.

    Plugin "org.apache.cordova.inappbrowser" installed.

    How to slove this?