cappy's Forum Posts

  • 8 posts
  • Resolved the issue, special thanks to RhettBlood.

  • when enemy target is hit, I want the enemy to shoot multiple bullets when I spawn bullets. I only get one bullet, but want a stream of bullets to be spawned. Presently I have

    action - enemy- spawn bullets. Speed is set to 400, but only get one bullet.

    cappy

  • on "collision", when a bullet is spawned,it spawns one bullet. I want to have it spawn a machine gun effect instead of just one bullet.

  • Thanks for the suggestion. Didn't solve the issue but did show that the health counter is not counting down. Have global variable 'health' set to 5, and sprite instance variable 'health' set to 5, but doesn't respond to 'subtract 1 from health' on collisions with bullets. Looking for a solution to that now

  • How can I stop the random times a sprite occurs after it's health gets to zero? On 'Start of layout' I set the random to 2, 4 sec. Sprite is destroyed, but random times doesn't stop and continues to repeat.

  • Good job Little Stain. You found it in a New York minute, I couldn't find it in a Florida minute (1/2 a day). Thanks!

  • 1. My Shooting Gallery Game by "Kyatric" does not have a GFX file. In which Author references a specific, modified Dylan_Plain font, integral to building game correctly. Thanks, but your Google references do not include this specific file. Awaiting response from Kyatric on where to obtain his programs font file.

    2. Sorry about multi-posting.

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  • Great instructions in Part1 & 2. game works perfectly, except cannot find any GFX files. How can I get the 'DylanPlain-Regular' font to complete my game. downloaded blackhornet, but no such font there.

    Any help would be greatly appreciated, cappy

  • 8 posts