Canoneero's Forum Posts

  • 8 posts
  • so another question is that possible to split hightscores stored in webstorage on one layer with different difficulty? For example if i scored 10 on easy level save that easy scores to "easy" webstorage and show when character died in the end?

  • TY korbaach

  • is there any capx for realizing how to do this? Or some lesson?

  • Hi everyone!

    So i'll try to describe what problem i have

    I have a "start layout" with three levels of difficulty. Easy, medium, insane (for example), that's three levels are sprite buttons. When you press one of the button it takes you to "game layer" and change global variables for example (time of object's spawn and coin multiplier). default values are 0 in that global variables. So the problem is how to save the same global variables when you press "restart" layer button (for example time of object's spawn = 1.5 sec and coin multiplier x1) because when i hit restart button layer resets ang globals become to 0.

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  • I tried to export with intel's crosswalk for android, but every time i try to do this i get an error "Build failed bla,bla,bla" check your assets.

  • Hi everyone! I have a problem. When i export to ludei's cocoonjs with an portrait orientation option and "letterbox scale" in construct 2 and compile my app, it have very strange scale rate, not fullscreen and some objects can be visible untill they spawn. But if i export to an html 5 and run it browser with the same scale mode "Letterbox scale" it scales to resolution of my pc screen just fine. So is there any trick to solve this problem without remaking everything in game to the new resolution and using outer scale to export with coocoonjs?

    Thanks for help!

    My windows size in construct 2 is 400X500

  • Ok so i figured it out by myself. Just created copies of my score system ang gave it different names. That was pretty easy.

  • Hello everyone! I have a question, Ive created a highscore system that works good only for all layers. In my game there are 3 difficulty levels (easy, medium, hard). When i start easy level for example and get some score points bigger then i have on other layots highscores writes if to all three layers. How can i split highscore system to every layer?

    for easy - easy highscore

    for medium - medium highscore

    for hard - hard highscore

    Thanks for help!

  • 8 posts