calla's Forum Posts

  • 4 posts
  • Gumshoe- I'm having issues creating sprint/walk animations play correctly (from the code presented) when shift left is pressed the run animation starts, but doing loop, even though loop is checked. Other little issues like still showing the walking animation while stopped are happening too. Also I'm trying to make a good shop system right now thats proving to be challenging

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  • I am very new to construct and I'm looking for someone I can just bounce questions and ideas off of. I am making a sort of RPG as a learning experience to allow me to make more complex games later on. I'll post an image of my current coding but message me if interested!

  • nope. because i destroyed the nose object I figured it was the easiest to create the animation rather than getting the nose object back to be pinned to the player in the perfect spot... but please, I am interested in other methods to achieve this same goal

  • So I'm just started with construct 2 (obviously) and I have found it is an amazing program.. I've created better "games" in a few hours of working with it than I ever did whilst trying to program. Anyways.. though I did find some tutorials, not many included this feature of an ingame shop (and the one that did was a lot more complicated than it need to be) anyways I just wanted some critiques and tips on the shop I just coded for.

    this is just for learning purposes, I know it doesn't really look like a game yet.

    A couple of issues:

    -When the "nose" animation is started it places the player back at the starting position...

    -The money text doesn't look very good, not sure how to set it up differently (would just put it as scroll to rather than pin it to the player)

  • 4 posts