caiocesar's Forum Posts

  • Oh thank you so much Guys !!!!! I will try this !

    Just to know, may I must do something to make the game recognize touchscreen using this drag and drop behavior? or it recognizes automatically?

    , manda seu facebook por pm !! valeu pela ajuda.

  • Hi Guys, I'm creating a child game which is drag and drop and basically the player will have to decorate a cake for example... and he will drag and drop the objects above the cake.

    I would like to know how to create an effective drag and drop system..

    Thanks!

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  • Please majesticAsFk , could you give me some simple examples of a in app purchase?

    My game will not have any online or multiplayer connection, what kind of "in app" purchase I must work on my game?

    Pay to unlock other stages?

    Its interesting to have some ads on the game even having in app purchases?

    Waiting for some examples

  • Hi guys, I'm a new user of Construct 2 and I would like to know what is the best way to start making money with my first game...

    Maybe Advertisement? Publish a demo version and sell a full version of my game? these two things?

    How can I implement advertisements on my game?

    Please, share your experience!

    I have sure that it will help a lot of people!

    Thanks

  • Okay Guys, thank you so much!

    I will check each one!

  • Hi guys, I'm developing a game using Construct 2 and I would like to know if is there any game on google play created with construct 2 to download and see how it will work..

    Do you know if is there any way to turn the game standalone? without need to open the browser?

    thanks!

  • RayKi thank you so much ! good idea!

  • Hi Guys, I Would like to know how can I create using an "organized" way to create a success unlock system...

    Lets imagine that the player killed the first enemy, then the success "first enemy killed" must be unlocked...

    I know how to do this.. but I don't think that my way is the best way because in my way I need to put all success sprites invisible on the hud (but it makes my project too desorganized)..

    what is the easiest and good way to do a unlock success system?

  • Thanks for your example!

  • Sorry, I can't understand your example very well....

  • Hi guys, I would like to implement a final screen that will show the total of all the coins and other things that the player obtained during the stage...

    I know how to show all the things using variables.. but I would like to know how can I do the effect of the numbers "increasing" , for example, I've collected 1000 coins and on this screen I want to create a text which will count starting at 0 until 1000 but I don't know how to create this effect.

    Thanks!

  • Thank you so much for your reply !!!

    I am familiar with mysql, I will check this tutorial and study it !

    Have a nice day ondraayyy

  • ondraayyy Thank you so much man !!! I have experience with another engines, but Construct 2 is my new challenge.

    I understand your coding example of the "unlock all feature of the game" ... but, how my game will "know" that the player bought the full version and then, set the global variable premium for 1 ?

    The only thing I can't understand is the "communication" of "buying my game on google play" and "the game knows that I bought the game and now all stages are unlocked" ... how my game will receive this information after the purchase?

    Thank you so much! you are helping me a lot!

  • ondraayyy I want to publish my game on google playstore (android users), is it possible? because when I go to export game I can't find this option.

    At first moment, I just want to know exactly how this proccess works, for example:

    Lets imagine that I have a full version and a demo version of the game.

    Now, I have my demo version available on google playstore for FREE download...

    My demo game haves a "Pay for a full version" button..

    What this button will do? I will have to send my demo game and full game on playstore and this button will send the user to the "buy" link of the full game on playstore?

    Sorry, I'm newbie... I must understand all commercial proccess.

  • Hi guys, I'm new at the forum and I'm testing Construct 2 before buying.

    I've started to develop my platform game and I just want to know how is the proccess to sell a kind of "coin" that exists on the game for real money, to buy custom itens, etc... or simply create a button to sell the full version of the game? How does it works?

    Game example: POU

    In pou , the game is free, but you can buy cash to buy custom clothes on the game.

    Nice to meet you guys.

    Thanks