C-7's Forum Posts

  • Just change "Set angle" to No in the object's properties for the bullet behavior (same place you can set initial speed, etc.).

  • I haven't been having any issues with it (while using r225 as well). Are you importing wav files or mp3's or what?

  • Before you do too much, remember that if you select an object from the Objects or directly in the layout, you'll change the values of just that instance or instances. If you select it in the Project bar, it will select all of them in the game (globally) and change all of them. So there shouldn't be a much reason to duplicate a whole ton of objects when you can change the values in each of them as instances.

    If you really are talking about clones/duplicates, then ignore this. I just don't want you to screw your project over by not being clear on instances. Also, make a backup.

  • Perhaps your text box isn't large enough? If the entirety of the text won't fit, the whole thing will disappear.

  • > do it with rpgmaker. it's more easy

    >

    This game has a very unique style added to it that would be impossible with RPGmaker.

    Hah thanks I used RMVX for quite a while some years ago as a hobby. I know the ins and outs of it quite well, and Courier is far beyond what could be done with any RM engine (invluding MV). The ease of rpgmaker wouldn't aide in making a better game in any way--it would actively hinder it. Construct 2 is the right tool for this game.

  • My fifth video feature on Courier's development!

  • See some of my design process for character art, animation, cutscene work, and more!

  • My fifth video feature is a feature about Lorin, your classmate and friend. There's also a special bonus look into the production of the second boss.

    Don't forget you can help the project out by becoming a patron in the link below!

  • Perhaps the text box is too small to fit everything? Maybe have your event round the value it puts in the box or make the box larger. Not sure exactly what is happening to you.

  • Does Spriter have image warping?

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    It does not. It's a planned feature, but there's no telling when it'll be available.

  • It's mostly likely a graphics driver bug from the looks of it. Run an upgrade and try it again.

  • Time for my fourth development video feature on Courier:

  • It's time for a fourth video feature! This time I highlight some of the texturing techniques I use in the game. This is probably the most educational of the videos I've released, but it shows some neat stuff:

    Next up, a character bio feature! Look for that midway through the month!

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  • Alright, it's time for a new video feature! This time it's on texturing:

    I show fake reflections, bump map us, multi-layered textures and more!

  • It seems readable to me - the folders are already differentiated by indent, the folder icon, and the expand/collapse icon. It would be easier to read if you kept most of the folders collapsed instead of expanding everything. Perhaps a "collapse all" option would help?

    I'd love a collapse all. I vote for that.