burningcake's Forum Posts

  • Things are looking good at the moment for releasing the demo at may 32st.

    Stay tuned

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  • I'd say the absolute easiest way would be to have the control groups disabled by default, then run an event on startup that goes something like this:

    Text > Set Text ("3")

    Wait 1 second

    Text > Set Text ("2")

    Wait 1 second

    Text > Set Text ("1")

    Wait 1 second

    Text > Destroy

    Set control groups enabled

    Not elegant by any means, but totally functional.

    hmm yeah this might be a more elegant way than i posted

  • Way 1 =

    Use the PAUSE plugin to set your entire game to pause.

    Then Create a label (text) in the middle of the screen , (1. use one text and set its visibility 2.create a text)

    then just use a global variable to hold the integer. then :

    On start of layout -> Create Label - Set visible TRUE

    Then just -> Every 1 Second -> subscract 1 from the global variable.

    The last thing you need is a event for refreshing the text when it gets 1 less.

    So if the global variable == 0 -> Disable pause -> make text invisible.

    Efery Tick -> Set TEXT to &globalVariable

    oh and i forgot you also need

  • looks nice .

    character design reminds me of Gomez from FEZ

  • My Boys (9 and 11 years old) wanted to "program a game like "Fl*pp* B+++".

    So I searched the web for development environment for simple games. I found and downloaded C2 and we started "developing" a simple shooter (of course as they are boys)...

    We found that C2 offers great instant gratification but I really needed to help them with finding the right events and actions as their english is not so fluent,

    A german version would be really cool for them!

    Do you plan on releasing international versions of C2?

    I would offer my support to provide you with german translations/ressources.

    At least for the initial version. And I would agree on doing that for a full version in return

    ich bin ziemlich sicher, dass ich mal irgendwann gelesen habe dass man nur eine xml datei oder ähnliches im C2 verzeichniss nehmen muss und diese nach belieben abändern kann .. nagel mich aber nciht drauf fest ^^

    EDIT:

    Diese Datei musst du übersetzen

    C:\Program Files\Construct 2\languages\en-US.xml

  • i got it running with WINE now but it still throws me tons of errors and the layout is not displayed correctly ..

    guess ill wait for scirra to publich a stable OSX version ^^

  • i already tried xQuartz and Crossover (games) . Failed.

    Any other methods?

  • maybe you saw wranglers post maybe not.

    if no here are some infos about the game we are working on : http://burningcake.com/?page_id=70

    The whole project is going open source after the release so stay tuned.

  • Ich persönlich würde mich schon freuen mal auf Deutsch mit anderen devs auszutauschen ..

    Ich fände eine Skype Gruppe oder einen Teamspeak Server am einfachsten (Letzteres kann ich auf meinem root server starten)

    __

    i personally would love to talk to other german devs in german..

    i would recommend teamspeak or skype

  • Why is this not done? I want to lick it.

    we are aiming to release the first demo at the end of may

    Stay tuned

  • It's looking good, burningcake!

    the art was done by Wrangler

    i am doing the sound design

  • its the game i am working on with Wrangler

    more info here : https://www.facebook.com/LightUpWarriorGames

  • quick update !

    I fixed all the stuff and will build new levels and go on on the story now.

    Its a bit hard atm to get time for this game because i do the music for Wrangler s dungeon buster and i am busy with school too.

    will keep you all updated if you are interested

  • do do do

  • not the source man .

    i will promote the game itself