bt3d's Forum Posts

  • 2 posts
  • I am having the same issue - the sprite graphics appear as white boxes with a thin blue outline (or bounding box). My layer is checked and visible. Also, I have tried multiple ways of importing the graphics, all have the same result. When previewing the game in the browser however, everything shows up fine.

    Any help would be greatly appreciated. Thanks!

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  • Hi Everyone,

    My name is Brian and I heard about Construct 2 on Youtube, browsing around one day looking for ways to develop for mobile without much programming experience. I'm a graphic artist by trade, and needed a little boost in the coding department, and thought I'd give this a try. So far it looks like a great product!

    I suppose I can tack on my first question here - I have both PC and a Mac, but only have graphic creation software for the PC. If the end goal is to get a game into the iOS app store, can I develop on the PC, then wrap it with PhoneGap or Ejecta - then transfer it over to the Mac for uploading for approval? Would I wrap it on the PC then transfer, or on the Mac? This is new to me and any help would be greatly appreciated.

    Thank you!

    Brian

  • 2 posts