The multiplayer gets kinda confusing is why I asked.
It took me a long time to figure out that the host creates all of the sprites and it moves all of the sprites (which is why I asked the previous question).
When a player joins, the player says hello to the host, host creates that players sprite. When player moves, player doesn't really move. Player sends a request to the host, the host moves for the player, and it syncs back to the player screen.
If you have it all coded that way, it's probably something minor.
Just wanted to check that (it's about 90% of questions in the forum).
Yep. It is coded that way, sending messages to host and doing things when the message is received.
Sometimes it work just fine.
Sometimes when it not load, I ask to the pacient to turn off anti-virus, and it star work great, but sometimes, even when they turn off anti-virus (like in yesterday pacient, was AVG antivirus), even turned off, images dont show.
I dont know how can this be fixed. It happens alot.