brill301's Forum Posts

  • 11 posts
  • Great game, how did you get the 'echo' to work on the ai? That's so cool!

  • I am wanting to scroll through an inventory of weapons by clicking a text box to change the weapon. The thing I am struggling with is adding new weapons to that inventory (I already have a store, I just need to implement them to the inventory) and how to rotate the weapons when clicked.

    Anything would help! Thanks for reading.

  • I am trying to make a pause menu and am having some complications. Basically, I am having the system set the time scale to 0, but since I have an object moving forward 2 pixels at every tick, it bypasses that.

    Any fix for this? Thanks

  • How do I allow the user to choose the sprite age from a database of given images?

    Thanks

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  • Had anyone successfully overplayed sprites on the map?

  • Had anyone successfully overplayed sprites on the map?

  • Had anyone successfully overplayed sprites on the map?

  • I have a question (and bear in mind- I am new to this!) Can I use this plugin for more than just exporting with phone gap? Would this work if I created my game on construct 2 and then used CocoonJS to port to iOS?

    Thanks! And great work!

  • I have a question (and bear in mind- I am new to this!) Can I use this plugin for more than just exporting with phone gap? Would this work if I created my game on construct 2 and then used CocoonJS to port to iOS?

    Thanks! And great work!

  • What is the doodle jump template called? I am not finding it.

    Thanks

  • I have an object set to move in a direction with the camera following it, but eventually I run out of room and the object leaves the playing field. How do I get the playing field to continue as this object moves towards 'infinity.'

    An example would be doodle jump, how the doodle figure is constantly moving upward, how would I allow the object to keep on going?

    Thanks a lot,

    Brad

  • 11 posts