BradLee's Forum Posts

  • 4 posts
  • I'm not sure if this is the right place for this but I've started an Indiegogo campaign to help fund a game that I'd like to create and I've decided to use Construct2 to build it. I've been using the free version for the past month and believe it offers sufficient power and flexibility for me to create my game the way I've imagined it. I intend to use part of the funds raised to buy the Personal edition of Construct2.

    In short; Jibble Odyssey is a mobile game that focusses around adventure and discovery. Players also have the unique experience of controlling two characters at the same time as opposed to just one like in the majority of games. For more info and to donate if you can/want to please check out the campaign video: indiegogo.com/projects/jibble-odyssey/x/2776828

    Thank you for your time.

  • Anyone? <img src="smileys/smiley19.gif" border="0" align="middle" />

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  • OK, so I've found the collision events but how can I make them stop when they collide with each other since they're not technically moving (just being re-positioned). So like how can I stop it from re-positioning them on top of each other or like when they collide it releases the touch controls so they stop moving or something? Thanks.

  • Hello. I'm new to Construct2 and I'm trying to make a mobile game where you control 2 players via the touch controls. I've got it working so when you are touching the player it'll move its X position to the Touch.X position. The problem I'm having is that you don't stop when you collide with the second player, instead you just pass right through which causes problems because it then stacks them both on top of each other and moves them both at the same time. How can I set it up so when they collide with each other they stop moving or repel from each other or something? Thanks!

  • 4 posts