bozorpg's Forum Posts

  • 2 posts
  • Man, that was reactivity, thank you so much.

    The plugin don't help that much for this problem or i didn't understand how. Do you had an idea about it. (but i will use it for other things I've planned later, anyway i'am very impressed by your community)

    In fact it more a physic problem than a drawing problem. I had some problems to obtain a rigid and flexible curve.

    Actually the segments are too bouncy or are too rigid and i didn't understood how link them properly.

    It's my first contact with box2d physic but i keep trying. i'll post my .capx tomorrow if i had better result with the segment links that gonna be more easy to understand.

    Anyway thank for your help ^^, if ever you(or some other members) got an idea i'll take it.    

    PS: I'm French so sometimes i do some mistakes in English. don't be afraid to report them (and don't be afraid by the mistakes themselves <img src="smileys/smiley17.gif" border="0" align="middle" />)

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  • Hi Everyone,

    I'm a brand new member of the Scirra community and first of all i want to thanks the developers of Construct 2 for their awesome work and the community for his help (Tutorials helped me so much until now.)

    Now my little Problem,

    I'm trying to do some kind of flexible antenna like this: <img src="http://dl.dropbox.com/u/16990797/Object.png" border="0">

    the black part must be flexible and the round part must be some kind of heavy ball, you now a little like the scary fish in finding Nemo <img src="smileys/smiley17.gif" border="0" align="middle">.

    I've tried to do it using this method without result .link

    Does Every had an example or idea to help ?

    Many thanks

  • 2 posts