When I use MagiCam to follow a sprite (the sprite goes where the mouse cursor moves) the sprite will not follow the mouse and go off screen. I want it to follow the mouse cursor exactly.
Also, I am having problems with making the enemies contained with a bullet sprite get knockedback from taking a bullet.
More info on what is happening here. I have one sprite a bullet (the one with opacity) and the other on top of it which will be the animation. I want them to be knocked back when they are hit but I can't get them to both by knocked back. If I make a bullet hit the animation it stays with the sprite with the bullet. If I make the bullet hit the sprite with the bullet then it doesn't knockback everytime.
Any help would be appreciated.
Capx here --https://www.dropbox.com/s/clhp375jtu7kg08/Magicamcursor.capx?dl=0--