BlueOne's Forum Posts

  • 2 posts
  • Thanks for the quick response! I was just curious. In MMF I was able to spread a number into one of the object's variables to give them unique ID's. Then I used fastloops and the mod function to record the variables of each instance to an array and then load them at a later time, but that method isn't possible in Construct.

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  • Hey Guys,

    First off, let me tell you guys that you have done a great job with this project. Construct is a wonderful tool to use.

    I have a couple of questions. Say I have a 4 x 4 grid of simple square objects that are all instances of the same sprite. When I click on one, it changes a private variable in that instance. How would I go about saving these variable changes using a 4 x 4 array and then load it the next time the layout is started?

    Also, is there any limit in the number of arrays you can have in a single layout/game?

  • 2 posts