scirra.com/construct2/releases
Link fixed.
<img src="smileys/smiley5.gif" border="0" align="middle"> I figured out your 'not moving' issue. You have the 'ScrollTo' behaviour, but no background to see a visual reference to. The 'stuck' issue is that the background is scrolling, which makes the sprite appear stationary. Here's my quick and dirty 8Dir WITH a background.
SpriteIssues_8dir
You can detect '8Direction is moving' & use the expression Hero.8Direction.MovingAngle = X to modify the movement.
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Why not use the 8Direction control - it will do most/all of this for you.
DT is how long it's been since the last tick. If you add them up, you'll get (ideally) 60 a second, so you can use this as a timer counter.
The project won't open properly. Do a 'Save as single file' instead, and post the CAPX file (it's the same as ZIP).
Right-click & Save link as...
Have you set the Size values of your array? The default is 10,1,1. If you haven't got at least 8,3,1, you'll get odd results.
Try this: TowerDefenseX
<img src="smileys/smiley11.gif" border="0" align="middle" /> Getting 404 error.
Have a look here: dec2fract.html
There are many threads on timers. Have a search.
Do you mean 'Trigger once while true'? You may as well leave it as 'On start of layout'. Seems clearer.
But then it runs every tick, continually setting Status=2.