You don't need the For each. Array.Count will give you the number of array objects. Do you really need to create dynamic instances of arrays? If now, adding them on the layout will probably be easier.
These guys are long gone.
Do a search for Spriter.
Physics doesn't play well with anything else. You should be able to add Pin to the Text, and pin it to the object.
This page: has the PM link for the second message spanning the full browser window for some reason, rather than being bound by the 'main' message area.
Post your code for best chance of help.
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Use a function then. Have each trigger variation call the function that does the common code.
These are triggers. They are not standard events, and can't be combined, as they happen outside of the event loop. They have to be dealt with individually. You are just calling one action, so its hardly excessive repetition of code.
You have to add the Function plugin.
Impossible to say without knowing what movement model you are using.
Guizmus' suggestion is more direct:
http://blackhornettechnologies.com/Cons ... Cubes.capx
Just add an extra variable that records that the 'extra' time has been added, and add that to your condition.
Bring up the Sprite editor and look at the Properties tab on the left. Set Speed to 0.
http://blackhornettechnologies.com/Cons ... t_BHT.capx
Download isn't working for me.