bjadams's Forum Posts

  • if i have a few objects superimposed near each other, how can i only trigger the top object and not also trigger the other objects superimposed behind?

  • tried my luck, changed the mouse to touch and with some little adjustments got it to work perfectly with touch!

    works FANTASTIC

    <img src="smileys/smiley27.gif" border="0" align="middle" />

  • really great plugin.

    I have 10000 uses in mind

    however does it support touch or only mouse?

  • Do these effects work with the latest version of C2 since i had no luck?

    dl.dropbox.com/u/5426011/plugins/effectTest/index.html

  • Thanks EyeHawk, that's the way I did it.

    Old versions of VS2012 used to create an install batch file for you, this is no more now :(

  • i removed the drag and drop and i have seen no effect, so the drag & drop is not causing any problem.

    what was causing the problem is that one of the wall masks was moving out of place with an ill-placed sine behaviour!

    thanks for help

  • I have a box with 4 walls in the centre of the screen.

    Inside the box i have 10 marbles.

    I have applied physics to all marbles. The walls are set to unmoveable.

    I can move the marbles with the mouse as I enabled Drag & Drop on the marbles and they react great. however if i apply a large impulse or move the mouse a lot, the marbles PASS THROUGH the walls.

    I wand to make the walls HARD and IMPENETRABLE. What physics attributes should I apply to the walls?

    Thanks a lot

  • that's great! thanks

  • If I set a layer to invisible and I have 10 sprites with an active sine behaviour on them, will c2 still render the sine behaviour whilst the layer is invisible and so eat some fps?

  • canvas should work fine, but ultimately you will need to test hands on.

    i am only using 3 plugins for movement and all work fine on ie10

  • they won't work as win8 metro export uses ie10 which does not support opengl.

    if you export as a desktop app through awesomium opengl should work fine

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  • so how do you actually deploy a c2 project to xbox360?

    do you use the windows metro export in c2 or something like awesomium?

  • windows 8 "metro" or whatever its called now will give a super boost to html5 apps. if you close an eye on the missing opengl support, the rest is great

  • yes i tried both options and they work great, however awesomium does not support sensors on windows8 (whilst metro export does), and awesomium crashes on exit on windows7 :( (no crash on exit on win8)

  • so can i create a desktop app in full screen mode with vs2012?

    do i need a different vs2012 template than the one that c2 generates for me?

    or does windows 8 html support is only for metro?