bizla's Forum Posts

  • 13 posts
  • that .cap is simple but unbelievably helpfull, thank you very much

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  • oh, thats really strange :L sorry about that, thanks alot for the help newt

  • here is the .cap file, the enemies are on layout 6, would you mind taking a look at the events sheet and show me where ive gone wrong please?

    box.com/s/txxyij4rghepk9oyjzdu

  • well it half worked, my enemy will turn around if he hits the dummy on the right (so he's now travelling left) but he walks straight through the left one instead of turning back again :S

  • thank you very much newt, im just trying that now, i'll let you know how it goes :)

  • ah good point :L i didnt notice the dates

  • After about an hour or so of tweaking, everything is running perfectly!

    Now i can have multiple heat seeking missiles chaotically flying towards different enemies on screen, all with crazy light trails everywhere and it actually looks exactly how I wanted it to! <!-- s:D --><img src="SMILIES_PATH/icon_biggrin.gif" border="0" alt=":D" title="Very Happy" /><!-- s:D -->

    thanks guys.

    would you mind uploading the cap so i can have a quick look at how you done it as im a little stumped atm, and im wanting to do bassicly the same thing but with a trail of paint after my paintbrush sprite.

  • i tried but failed, i think though now that i have alot more experience with consruct i could probly do something very similar

  • here is a picture of whats going on

  • ok so 74 views but no answer, i guess i didnt really explain enough, i just want my enemies to have simple left-right movement from 1 side of a platform to the other like the enemies in mario.

  • wow thats brilliant, i cant work out how you done it but i love it, the effect trail is the same thing ive been wanting to incorporate into my game... but dont worry i wont steal your idea (i cant work it out haa)

  • Hiya, im new to the forums (and pretty new to construct too)

    im using construct classic so i can learn and master it while i wait for the full release of C2.

    right down to the problem, i making a platformer at the moment and in level 3 i want enemies to start appearing, so ive got my little enemies and i need them to move left and right, stopping and turning round before falling off the platforms like a bunch of lemmings or walking into walls like a delirious drunk..

    ive taken out the code that didnt work (from platform school :L)

    so i was wondering if anyone could write me a way that works, i would really appreciate it as ive been racking my brains and scouring the internet trying to find a way with no luck.

    Btw great piece of software, so much better than game maker :)

  • 13 posts