Biph's Forum Posts

  • 4 posts
  • Categories: Bullet Hell, Minimalistic, Action

    Just uploaded it full on Kongregate (with highscores):

    kongregate.com/games/B1ph/glitch-hell

    It is also available on Newgrounds:

    newgrounds.com/portal/view/719653

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  • Howdy! Well, i'm trying to make a simple rythm game, spawning bullets at a specific time (the music beat) using a variable 'Timer'

    [Every 0.1 seconds - Add 0.1 to Timer] (or) [Every Tick - Add dt to Timer]

    [If Timer = 8.7 - Create bullet on layer at x,y]

    The timer is working but the objects are not spawning, i tried to:

    [Every 1.0 seconds - Add 1 to Timer]

    [If Timer = 8 - Create bullet on layer at x,y]

    And it worked but is not synced with the music because the object needs to spawn at 8.7... (Sorry about the bad english)

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  • Hello guys, i have an idea for a rythm game but i never made one before, so i don't know an eazy way to spawn some objects in the rythm of the beat. The best way that i have tried is using a timer to mark the beats and spawn an object after x seconds. Any tips?

  • Guys, I'm creating a tower defense-like game and I started doing the spawns of units that move using Pathfinding, In the layout editor I place the sprite at the right angle but in the game, it rotates and start walking sideways. Can someone help me?

    In the layout editor:

    imgur.com/5E0MksT

    In-Game:

    imgur.com/lRoeirQ

  • 4 posts