Hey SandyBee, feedback of any kind is welcome so don't worry about it. I'm sorry that the game doesn't appeal to your tastes and I can kind of agree on a couple points.
I'm not sure what you mean by the font (Its not Times New Roman) and there is no variety in the font, its the same one used through out. Saying that no self respecting artist would use it is kind of harsh me thinks haha
I agree that the mix of soft and hard lines are a bit off but I believe my brother (The artist) did that so the enemies would stand out better as this game is a quick twitch type game and seeing the waves of the enemies coming is very important. On the phone they look better and aren't as noticeable. The coloring I think looks pretty good, the main elements stand out like the windows that you are protecting, the enemies, the weapons (flower pots,candy drops). The toon (the cats I'm guessing) do get hidden a bit behind the plants but when they push the pots you can see them better and really game play wise they are not too important as the player will be focusing on oncoming enemies and the game play is touch based so the character momentarily gets covered by your tapping finger.
The button styling I actually think looks good, my bro is using Photoshop not CorelDraw, I don't know what he used to to get that effect but buttons in real life are usually plastic so it made sense to me. What else looks plastic specifically? Graphics look straight out of the 90s comment doesn't really help, as many 2d games were made in that era so I guess it should look like it came straight out of the 90s. Or were you just referring to the plastic look?
Thanks for the advice but I won't be investing in a graphics pack or get a "proper artist" involved as I already have one, my brother. And yes of course I'm proud of our game haha, you have to be otherwise there would be no motivation to finish it and believe it or not it takes a lot of time to create all the art assets, design and "program" the game.
Well if anything we'll take your points and discuss them and see what we want to do, thanks for your feedback!
And by the way great job with your game Brood so far