BIKS's Forum Posts

  • Hello,

    I have a player and an enemy object in my game.

    [attachment=1:3j2ek84d][/attachment:3j2ek84d]

    Player is blue and enemy is orangish. So when I collide with enemy from side without touching the floor(left side of the image) then the enemy is killed but i want player object to take hit/damage without killing the enemy. Player object only gets hit when player is touching the floor and colliding with the enemy(right side of the image). I want my player object to get hit in both of the examples. And I should be able to kill enemy when i hit it from the top like Mario games.

    Here is the code that i am using.

    [attachment=0:3j2ek84d][/attachment:3j2ek84d]

    PLEASE ASK IF YOU WANT TO KNOW ANYTHING ABOUT THE GAME. E.G. PLAYER BEHAVIOURS.

    THANKS.

  • So there is no way of making collisions smoother for my game...

  • I'll try it... THANK YOU

  • I have a game where I have a concave object and a player object and when player object collides with the concave object, it(player) should slide without getting stuck in the concave object. Player object has physics, 8 direction and solid behaviours. concave object has physics and solid behaviours. PLEASE HELP!!

    [attachment=0:3d99kvqw][/attachment:3d99kvqw]

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