bgerards's Forum Posts

  • 3 posts
  • Debug mode, yes... I don't know why I didn't think of that. Thanks, that gets me moving again.

  • Thanks dop200.

    I figured using IID would be a solution, but I can't figure out how to tell what the IID of an instance is. The properties tell you the UID but not the IID. How do you find that number?

    I'll explore the family method as well. I haven't done anything with families yet. Thanks for the tutorial link.

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  • This seems simple but I just can't figure it out.

    Situation: I have a bunch of tiles that are all instances of a tile object. I want one instance to automatically become the same color as as another instance when it changes.

    I set up instance variables Rcolor, Gcolor, and Bcolor in the tiles.

    On every tick each tile sets its own color using Set color to rgbEx255(self.Rcolor, self.Gcolor, self.Bcolor)

    Now I just need to have specific instances automatically set their variables to be the same as another specific instance.

    As a sub of the Every tick event, I have Pick Tile where Tile.UID=##, and then set Rcolor to... and this is where I'm stuck. I can't set it to Tile.Rcolor because it just picks the value of the same tile. I can't set it to Tile.UID=different## because then I can't seem to also choose an instance variable from that tile.

    How do I do this?

  • 3 posts