benlawdavis's Forum Posts

  • 3 posts
  • So I have a little bit of a problem. I have a game that I got to work on the web and on Windows 8 and now I am porting it over to the Windows phone. Because most of the windows phones do not have keyboards, I have taken out support for keybords in the game and plan on using strictly touch.

    Here is where the problem begins. On the Title Screen I have a function that checks if this app is the windows phone version of the app and if it is, the app goes to a title layout that is specific to the phone. When the user touches the start words nothing happens but if they try and hit the text a second time it works.

    I am not sure what is causing this. I cloned the title screen, changed the background, I am using the same event sheet to keep the events lower. I am using the same objects as well.

    Any Ideas?

  • nevermind I got it to work, it was a problem with my event sheet

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  • Hello I am new to construct 2 and I have been going thru the tutorials. So I have started building something, just to test out capabilities. It is a platformer game and so far I have been able to get everything to work the way I think it could till I get to enemies.

    Quick rundown of my Layout. The size is 8192x960. I did this intentionally so that I can have 2 levels of height 480 per layout. Now on the top 480 I have enemies and they are moving back and forth just fine, the character can jump on top of them and kill them just fine.

    I went to start on the bottom 480(mind you just adding enemies there) and the character now runs behind all enemies and cannot kill them

    All I did was just hit ctrl+click and drag a copy of the enemy to the lower half of the screen, is there something where construct 2 is just having a bug?

  • 3 posts