Beejers's Forum Posts

  • 5 posts
  • Thanks TGeorge, will do!

  • Thanks to both of you for the your replies! It helps clear things up!

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  • Hi all!

    I have been reading a lot of tutorials/forum posts and I'm still stuck with a couple questions.

    What is a good layout size if you want to create a mobile game, or a good layout out size for PC? Does it matter? I noticed some people use 1280,1024, ,others use smaller layout sizes. I wanted to make a larger level than 1280,1024 but was worried I would be compromising performance. Is there a general limit I should follow for each level on layout size for mobile games? Maybe I'm misunderstanding the point of Layout size. I'm assuming it's what "size" you want your level to be before moving on to the next one. Why does the dotted line always start in the upper left? Is there a way to move that elsewhere?

    Also, I found a tutorial that suggested for mobile games to build for a 16:9 Aspect Ratio and Scale outer, but keep major game play elements inside 3:2. That makes sense, but is there a way inside Construct to have a grid that shows me where 3:2 is exactly? I'm assuming the dotted line is showing me what a 16:9 aspect ratio person would see when I chose 16:9 as a project.

    Anyways, I hope my question isn't too silly! Thanks for your time! =)

  • Yay thank you so much!! That works perfect. I was messing around with making a hop animation for awhile because I couldn't figure it out but this looks so much better. Much appreciated! =)

  • Hi all!

    New to Construct2 here and have been stuck on something that I figure is pretty simple. How can I make my Sprite jump or hop continuously while moving in a platform game?

    I have tried

    Sprite -> Platform is moving ->  Sprite -> Simulate Platform by pressing Jump [/code:thxz2t60]
    
    (Amongst many other things with no success!)
    but it only keeps jumping if you let off the movement key and press it again. How can I keep it hopping while holding the movement key is down?
    
    Thanks so much for your help!
  • 5 posts