Beedly10's Forum Posts

  • 2 posts
  • I am currently working on an exp system for my rpg and i seem to have an issue with my EXP updating every tick. Every time my character finishes a job its supposed to add 1 to the exp of said job. but when i talk to the npc that is supposed to show me how much i need to level up, it starts infinately adding +1 to my characters exp every tick. At the moment i have the every tick function bound to just my HUD event sheet. I have the "include HUD sheet" in the store sheet. Im not sure where i went wrong. if someone needs to look at the project i wouldnt mid showing them it but im particularly weary of passing out copies of my game.

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  • Im currently working on a 2d life simulation. so far its a pretty awesome project. A little bigger than i anticipated but thats fine. I have one question though. Can i make a flowchart that can pick a number between 1 to 1000 and pop up text boxes based off of the number selected? I want something random to happen every day in game. Its supposed to be crappy things like "you lost all your money" "you are more hungry than usual today" Etc. Im pretty new to this stuff so im not too sure if random number generation is possible with something of that nature. I want to make the process of doing this very organized. I thought that flow charts could be the way to make it possible with little clutter.

  • 2 posts