iceangel
Hey,
just can tell you my opinion,
to me a first level should be doable in one minute to get the feeling for it. I guess 8 of 10 players will loose fun after getting killed the 5th times on the first obstacle.
Mobile games are very fast entertainment. You first need to get people addicted to get this "I-wanna-do-it-whatever-gonna-happen-angry-birds" effect. But to get addicted I need to get teaseled. And dying 10 times does�t really teaser me ;-)
I guess this game has potential, just work on the skill-curve :)
BTW: The paint game looks pretty funny. Need to test it :)