bclikesyou's Forum Posts

  • This doesn't work? On mobile you may want something besides Letterbox scaling.

  • My game has been released already and I'm looking to add customisable controls since that has been a request.

    Any one know of any store assets or best practices?

  • Hi bclikesyou I was wondering this aswell but I dont think thats what they are for I think they are just the controls for the menu

    Yeah I've got that sense as well which is a bummer.

  • My game is already released but I want to add a content update with customizable controls. Is that something this would be able to do? Essentially retrofit it to my game?

  • Hey Just purchased!

    I'm looking to retrofit this to my current game. I have 2 questions:

    • How do I link this up with my current controls?
    • How would I go about adding an additional control to the list?

    Thanks!

  • A Small Robot Story is now available on Steam and Itch.io!

  • A Small Robot Story is now available on Steam and Itch.io!

  • Great news, everyone!

    A Small Robot Story will be released on Steam tomorrow!

  • Hi,

    A support for nw.js 0.27.0 was submitted to scirra store for Steam4C2-Basic v1.5.1

    Regards,

    Thanks my dudes! I'm hoping to release on Steam next week and this is coming at the perfect time!

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  • >

    >

    > Just updated to the nw.js 27.0 and I'm getting this error on preview. I'm guessing it's because of the Steam4C2 plugin I'm using? I removed it from the project but it still happens.

    >

    > EDIT: I started a new project which previewed fine with nw.js. So I'm guessing it must be some third party plugin in my project.

    >

    Can reproduce, the plugin seems to be at fault. Works fine when exporting the game.

    Reported here:

    Dude you're a legend. I totally forgot to add the nw.js plugin in my empty project test. Good call on that. Reproducing it over here as well.

  • Just updated to the nw.js 27.0 and I'm getting this error on preview. I'm guessing it's because of the Steam4C2 plugin I'm using? I removed it from the project but it still happens.

    EDIT: I started a new project which previewed fine with nw.js. So I'm guessing it must be some third party plugin in my project.

  • >

    >

    > Thanks for the response! Any rough estimate on a date when we can expect the update?

    >

    The time to test it and build it, so ~3 to 6 days after the nw.js release.

    Regards,

    Thanks Really love how easy this plugin is to use. Great work!

  • > AJ2DI Are there plans to add support for nw.js 27.0 on release? The next version address the "--in-process-gpu" issue of ghost instancing for Windows 7 users.

    >

    > The chromium update is scheduled for Dec 5th and I'm ready for release but a few of my Win 7 beta testers are running in to this issue.

    >

    > Thanks!

    >

    Hi,

    nw.js 0.27 is planned and others versions with the "--in-process-gpu" issue/ghost instancing bug will dropped (v 0.23 to 0.26) for Steam4C2-Basic and full version

    Regards

    Thanks for the response! Any rough estimate on a date when we can expect the update?

  • [quote:347qipm3]The chromium update is scheduled for Dec 5th 2017, I'd really wait for that one instead of going through any trouble caused by rolling back. I guess for now you could try to execute a batch file to kill all processes on application shutdown (if Steam offers a feature like that) or simply execute it using the NWjs plugin when the user is closing the game.

    Fair point!

    My only worry is I'm using Madspy's Steam4C2 plugin and I'm concerned I'll have to wait around until they support the new version of NWJS.

  • AJ2DI Are there plans to add support for nw.js 27.0 on release? The next version address the "--in-process-gpu" issue of ghost instancing for Windows 7 users.

    The chromium update is scheduled for Dec 5th and I'm ready for release but a few of my Win 7 beta testers are running in to this issue.

    Thanks!