bas1492's Forum Posts

  • 5 posts
  • Thanks Jay, taking a look at it now, looks good for what i need. The help is much appreciated

  • Thanks JayJay, much appreciated if you could, should take me a little longer than a few weeks to learn Java lol.

  • Hi, i've done the basic tutorial, everything worked fine on that. I also had a look at the other tutorials but since neither used turn based i decided not to do them. I'm trying to learn Java as well so if needed i can do the game in that so all told i'm spending way too much time on the computer.

    I just thought it would be easier to check if it's possible on here and if there was a tutorial for turn based. If it can't be done then i can concentrate all my time on learning Java. This Construct looks like it could make things easier for me if it can do what i need so i thought i'd do the common sense thing and just ask someone who might have already done a turn based game already.

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  • Thanks Jay Jay, very comprehensive reply and i have to say i haven't a clue what you just said lol. I think the first thing i should try to understand is how to make it turn based. Ive downloaded the images on the tutorial so if i set up the sprite and the monster on either side what do i need to do with behaviour to make it possible to move in the 8 directions but just 1 movement as in move 1 step then click left button to stop making it go to the monsters turn?

    Thanks again for the reply, i'm just starting to learn Java and this construct could save me the trouble but only if i can learn this easier than Java.

  • Hi, new to this, in fact i only just heard about construct 2 days ago. I was looking into building a turn based game, kind of like the yu-gi-oh type of thing but each person would also control the creatures. As an example one player may have 8 attaking monsters, maybe 12 at any given time and each would have different strengths, different types of attack and be better against some creatures than other.

    Is this possible to do with construct and if so is there a tutorial for turn based stuff around or even someone who has done one that can offer advice?

    Meant to say also i want this to be variable players, sometimes 2, other times up to 4. Rach player has a few things to do such as play the card in one phase, an attack phase, maybe a spell phase as well etc before the next persons turn. I can't even work out how to make the movements limited, if you use 8 way then you can keep on moving so its not even turn based. I also need to vary the distance each can travel if possible.

    Any help much appreciated thanks

  • 5 posts