bad_wolf's Forum Posts

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  • Thank you very much Plinkie for your helpful reply.

    I like to make the boardgame looking good on all screensizes. Therefore in "Project" properties I choosed for Scaling the value "Inner". Then I created another layer for the HUD with a Parallax of 0 x 0. I read the blog from Ashley about screensizes and viewports.

    I will draw the board in Affinity Designer at a dimension of width 1024 and a height of 800. That should be enough to put everything on the board. The final export will then be in PNG format.

    This seems to be a difficult topic for many people. Two years ago I would not have bothered about all those devices, now I do.

    Chris

  • Hi everyone,

    Can you give me some advice please. I am creating a board game in Construct 3. I am drawing the graphics in Affinity Designer.

    Now imagine the game Ludo. You have a squared board where the pawns are moving around. For the board, I am planning to draw it completely in one graphic, start positions, home base and the path itself.

    Then I will place invisible sprites over those areas the player can move. I will connect object variables to those fields which identify the type of field, which color is on that field. I think in this way I do not need an array to store those information.

    I was intending to use SVG graphics for the board itself. However after reading this forum, I will now use PNG for all the graphics.

    Also when I draw the complete board, which size do I need to draw so it fits from desktop screen to cell phone?

    Thank you very much for your time answering my questions.

    Have a nice day.

    Chris

  • Hi Graham-s and Frozen Well Studios,

    Thank you very much for your very useful advice. Planning when and how much time I set aside will be the way to go.

    Your replies are very much appreciated.

    Chris

  • Hello WackyToaster and Mumu64,

    Thank you both for your advice, which I do appreciate very much.

    It is true, because it is a hobby I prioritize other professional tasks above it. I have to set a certain time every week apart for my hobby.

    I already worked in the past with only 2 to 3 hours sleep a night. It is indeed not advisable because it is very bad for your health. After my heart attach on the 9th of June this year, I changed my life dramatically.

    I am going to set one evening in the week apart for game development and also Sunday mornings.

    Thank you again for your replies.

    Enjoy game development with Construct 3.

    Chris

  • Hi all,

    Can you give me some advice on time management.

    I am working long hours a day and even during the weekends I am very busy. I have some game ideas I like to work out. However, while I am developing them, my busy time schedule is always interfering with it. That means I have to pause, sometimes for weeks until I can return to my game idea again. I forgot to mention that I do game development as a hobby, not professionally.

    What I do now, is when I stop working in Construct, adding comments so I know next time where to look out for or what I was busy accomplishing. However, those event sheets become so crowded with comments it is not practical any longer to find a piece of code easily.

    I also tried to set a certain moment as my Construct game development time (Friday evening). However that didn't work either because of the heavy workload with deadlines.

    Still I want to finish my game idea and see a working version.

    Can you give me some advice how you succeed game development combined with a busy time schedule?

    Thank you very much for your insights which will be very much appreciated.

    Chris

  • Hi all,

    I want to make exercises for our small one to help her with her schoolwork. Especially fractions I want to exercise with C3. For this I created a font myself in Font Creator.

    I read the blog about Web fonts but I am not sure if I understand correctly. When I understand correctly, I import a TrueType font into the "Fonts" folder and it becomes available to my game on every device the game is used unesteemed if that font is installed or not.

    I imported a Truetype font into the "Font" folder but cannot test it out because I have only this laptop on which that font is installed.

    Am I correct in my assumption?

    Thank you very much for your help.

    Chris

    When I am in Botswana, there is only a very poor internet connection and I can use Construct 3 without any problem.

    The offline version works fine.

    A one time payment kills the resources for the developer fast. Imagine you working for your boss and your boss pays you only one month. How many months are you gonna work for that boss for that one time salary?

    That is exactly what you are asking from Scirra with your one time payment. How is Scirra gonna pay their developers? Their families?

    Tell me when the initial one time payment source is drying up, how will Scirra find the funds to add new features, constantly improve. Or does that not matter as long as you have your one time payment.

    Please be serious. The subscription model is so much better than the lifetime licenses for C2. The subscription model will guarantee Scirra a constant flow of revenue which on its turn can be used to add new features, platforms and pay the developers.

    Do you really want to use a tool with a very insecure financial future or doesn't it matter as long as you can hack and clone around?

    Really, I get tired of this kind of threads showing up from time to time.

    Do you know what; if you don't have the money, learn JavaScript, Python and code your game yourself. Both languages are free, you do not have to pay anything. And when you finally finished your game, give it for free to the internet. Lets see how long Nelostic will be happy.

    Your bad internet is a very poor excuse and you know it. You want things for free but only the sun goes up for free every day and even that will come to an end in the very far future.

  • I gave up on this tutorial because the screen actions are way too fast and because of that I am wasting too much time figuring out, scrolling back.

    I hope you take this suggestion serious because I am wondering how many of your students actually finish the Small Tactics game.

    The speed is fine as long as not trying to actually build it. However once you start building it, its a nightmare. Nevertheless I keep watching it to the end, I am sure it will give me a very good idea how to create my own boardgame.

    Don't get me wrong, as told in my former post, it is a 4,5 star rating.

    I am now following a Udemy course to teach me how to create a board game. Regretfully there is not a single course who covers creation of a board game like yours do.

    Thank you.

    Chris

  • Hi all,

    To give a different color to comments, just right click on them and in the popup menu choose "Colors" and choose text or background color.

    Regretfully you have to repeat the whole process for every comment you want to change.

    This works only for comments, events, conditions and everything else you have to accept the colors Scirra assigned to them.

  • Kyatric,

    Thank you very much for your excellent tutorials which are a true help when learning something new in Construct 2 or 3.

    On this moment I am watching your tutorial "Small Tactics game" created for Construct 2 but I am using Construct 3. Your explanations are very clear, easy to follow. I do not know why so many people add background music, but the lack of any background noise (music)I do appreciate.

    If I can give you one advice or suggestion to make your tutorials even better (if that is still possible), take a little more time when you showing on screen. In some cases it is hard to follow what you are doing on screen. That is in my humble opinion, the only part you need to pay attention to. Remember that your student is learning and therefore needs a more time. In several sections, especially in part 3 in the function "CheckMove" I had to go back several times before finding out where to click and what to choose.

    If you want to give me a rating for your Small Tactics tutorial, I will give a 4,5 star out of 5. You loose half of a star because the reason mentioned above.

    Excellent work, keep up the good work. I really do appreciate your efforts in sharing your knowledge.

    Thank you very much.

    Chris

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  • Hi all,

    Can you please help me with the following problem.

    In Construct 2 we could setup custom colors in event sheets. Lets say you wanted a white text on a green background, you could go to preferences and then changed that to your own likings. Also for other parts of those event sheets you could change the color scheme.

    Now I wanted to change the color of those comments in C3) to a white to a white text on a green background to let them standout. But I cannot find this option any longer in the Settings dialog.

    Do you know if this is possible and how to do it?

    Thank you very much in advance.

    Chris

  • Hi Kios,

    You made very good suggestions. Did you suggest them also to Scirra? If not, you should share your suggestions soon with them.

    I do not know if the Scirra team will do something with the suggestions here. They have another dedicated channel (I think Github) to make feature requests and suggestions.

    Keep up the good work!

  • I just searched the manual and come across the following page :

    "https://www.construct.net/bw/make-games/manuals/construct-3/plugin-reference/local-storage"

    I do not know if this link will remain because this account does not have enough points I am afraid (my regular account has but I do not longer use it because it breaks forum rule having 2 accounts).

    However when the link is removed search for "Local Storage" or localstorage in the user manual. This will give you all information. Or go to "Plugin reference" and in the list search for Local Storage.

    Hope this helps.

    Chris

  • I my answer to you will be incorrect. However I thought you can save your userdate to a localstorage. I am sure you can save it as a cookie with your browser, however when your player empty the cookie cache, your game data will also be lost.

    Why not saving your data to the cloud and also as a browser cookie? In case the cache is being emptied, then your player can restore from the cloud? This will also help in cases when the player has no internet.

    There is some tutorial somewhere about saving user data in C3, however I can't find it.

    Hope this helps.

    Chris