AySquirrel's Forum Posts

  • Just launched a big update to the demo that introduces a new stage, more weapons, secrets, cut scenes, and tons of other stuff!

    Oh, and the game is available to download on Game Jolt now as well :⁠)

    Link: gamejolt.com/games/mabby/431595

    Screenshots from the new update:

  • Ooohhhh been following this for a while on Twitter! Can't wait to finally play :⁠)

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  • Updated the logo to be more in line with the new art style c: I'll be redoing the title screen as well to match

  • Got it just now about six times just from trying to reply to this post lmao

  • Nice work, very cool style with all the angles and it really flows into the game UI also. Good luck with it!

    Yeah the blocky style is present all throughout the game haha

    Thanks!

  • Hello everyone! I'd like to unveil a project that I've been working on for the past few years called Mabby!

    Keep in mind that this is still a somewhat early build of the game, so a lot of stuff might change in the final game based on feedback that I get. I already have plans to update a lot of the textures and music/sound effects, but balance changes, possible UI improvements, and performance are really what I'm looking for here.

    The game has only really been tested on windows, but I'll include links to Mac and Linux versions as well if anyone is willing to test them out.

    Download: aysquirrel.itch.io/mabby

    Game website: joyploy.com

    Facebook: facebook.com/joyployofficial

    Twitter: twitter.com/JoyPloyOfficial

    More screenshots:

    Hope you all enjoy!! :)

  • Saw some screenshots of this on Twitter a while back and thought it looked so cute! Nice to see progress is being made :⁠)

  • A simple random(x) expression should do it. You can also use floor(random(x)) if you only want whole numbers, or something like random(90, 270) if you only want it to spawn in within a certain range of values. Definitely check out the manual entry on system expressions if you haven't; they're all really helpful :⁠)

    construct.net/en/make-games/manuals/construct-3/system-reference/system-expressions

  • Think using a container might be more efficient if you're just trying to spawn in groups of objects, no?

  • Use C3 now

    Working on a big project that I started in C2, but after moving it to C3 and seeing all of the new features, I'd never go back

    BBCode, solid collision filtering, new runtime, new behaviors... The tween behavior alone shaves off dozens of unnecessary events every time you use it as opposed to doing everything with variables like you had to do in C2

  • Wait that's sick what the

  • Power mode causing gc to jank, when it shouldn't? The plot thickens.

    I don't think that's a bug; pretty sure that's just what lower power modes are programmed to do

    When your laptop isn't plugged in, it prioritizes battery life over performance, so it's gonna have that same effect on everything your computer does unless you set your power settings differently

    It's probably just more noticeable with certain apps than others is all

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  • ^Same here as well

  • I hit the ball into a corner and I don't seem to be able to hit it out... When I try to swing at it, my character makes the move to lock his location onto the ball like he wants to swing at it, but he doesn't change animations and the UI for swinging doesn't come up:(

    I'd upload a screenshot, but it just keeps saying "an error has occured"