AwesEmz's Forum Posts

  • 6 posts
  • Anyone know if I have to do anything to apply changes to the grid size?

    Trying to make it 16x16 and only the width will change when I make the changes in the View toolbar. I can still work with a 16x32 grid but it's annoying!

  • Love the art, the game looks fantastic!

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  • I've never heard KeePass recommended by anyone I know actually uses it so have always been hesitant to try it.

    I try keeping different passwords but forget them that often that I've reverted to a few combos of a few passwords which is probably as unsafe as one password everywhere.

    I'll check KeePass out this evening, that for the recommendation.

  • I'm the local radio's go-to guest for anything even slightly tech related, heading there to talk about 'Safety in the Cloud' now.

    My view on it - the cloud (any upload or storage system included in my general term) is essentially the internet, you put something on it you have to take responsibility for it yourself. If you don't ever want to run the risk of it being shared online, don't put it online.

  • Hope it's not too late to revive this thread. Another oldie here, 30 and back in a game dev role after a long break. The biggest hurdle for me is trying to break into communities for some support and feeling ancient around all the kids.

    This thread is great, thanks!

    I don't use reddit but I might have to check JJEvil's link, see if I can get my old brain wrapped around it.

  • Hello, my name is Emz.

    I've been into making games since my Dad got me The Secrets of Shadows of the Empire and it showed me real humans made them game things I'd been playing for years, figured someday I could too.

    Studied engineering until the first game dev course in NI appeared, this gave a general intro to all aspects of game dev, then worked for 2 years on a PC game for schools using Artificial Studios Reality Engine (pre Epic) - I was design, 3D modelling and little bit of programming.

    After that a few years freelance then I gave it up and worked sales and marketing for a while. Still messed around with Gamemaker then got interested in mobile games and fell in with a few dudes making an XBLA game that eventually became an iOS game. Gave them a hand with a few non-development bits n' pieces and got the taste for game dev again.

    Took part in a few game jams with the same dudes, mostly design, level editing, even less programming than before. Won a jam and became a Nintendo developer but that project is kinda on hold for now.

    Recently started working for a small game dev studio, now using Unity, again design and level editing and still no programming. Have a few silly ideas I'd like to make on my own time but the serious lack of programming was holding me back. One of the game jam dudes recommended Construct to me and here I am.

    Started my first game 2 days ago, already got further than I would have in Gamemaker or Unity in that time. I'm really enjoying working with Construct. Taking part in another jam (GameCraft - Belfast) in October and I'm already sure I wanna use Construct for it, it's great!

  • 6 posts