aviata's Forum Posts

  • How do I change the percentage loading

    to a gif?

  • I model a level with multiple texture in blender.

    How do I import it to q3d?

  • I written a php code where it will echo a json string like this

    [quote:2f689uul]"{""c2array"":true,""size"":[3,1,1],""data"":[[[""user""]],[[100]],[[999]]]}"

    My PHP code looks like this

    <?php header('Access-Control-Allow-Origin: *');
    header('Content-Typer:application/json');
    
    $username ="user";
    $chips ="100";
    $token ="999";
    
    echo "\"{\"\"c2array\"\":true,\"\"size\"\":[3,1,1],\"\"data\"\":[[[\"\"".$username."\"\"]],[[".$chips."]],[[".$token."]]]}\"
    
    ";  
    ?>[/code:2f689uul]
    
    I requested with ajax to my URL 
    and then on complete I set array to load Json string from Ajax.LastData.
    When I check it nothing happen to my array.
    
    Help please
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  • hello

    Based on official manual admob only can be use on crosswalk build. I dislike the fact that crosswalk build is so big for a small apps.

    Any other option?

  • Exporting from blender to threejson problem

    Im trying to export 3d model with amature and animation.

    Im getting "Amature is not a mesh object" error.

    How to fix that?

  • read the error report... did you add a Q3D bone to the project?

    How?

  • I mean like who use morph animation nowadays? GAH!

  • Been waiting for the skeletal animation tutorial for a while now.

    The export option on the internet is outdated.

    I really started to hate this plugin... GAH!

  • Q3D plugin

    I'm getting this error when using animated 3D model in three.json format.

  • 60 day wait time? OMG

  • aviata

    http://blog.romanliutikov.com/post/6046 ... in-threejs

    You'll need to look for three.js tutorials on how to export work and in blender. The Q3D changelog gives info on how to apply the bones/skeletal animation behavior.

    Skeletal animation is tricky to get good results with if you're just getting started with Q3D and/or three.js, it'd be a good idea to familiarize yourself with the workflow a bit first by playing around.

    I have no problem in 3D modeling. I understand all the pipeline.

    I need the work flow in q3d. I'm stuck after importing the 3D model.

    I'm trying to achieve:-

    With keyboard plugin ->Press W -> Animate skeletal animation.

  • but still I prefer skeletal animation..... this plugin... really a mess...

  • So I just model, rig using armature & animate my character on blender.

    How do I export the animation with obj/three.js format?

    How do I import to the project?

  • Hey I'm looking for someone to help me with enhancing game UI for my client.

    Mail me at

  • I'm looking for someone to help me with multiplayer Card game based on Bridge Contract

    Mail me at

    Paying 1000USD