avashly's Forum Posts

  • 4 posts
  • Gregory19821 I think I've been able to duplicate the issue, going to go see why this is happening. Thank you so much for helping and going into detail!

  • derickc Your suggestions are amazingly helpful, especially the tip on using the speech bubble for instructions. Definitely adding that to my updates list. Also, there should be visual effects (particle effect) and different sounds when you make matches / bonuses / combos. Are these not playing for you at all? I would love to know what browser / OS you're using if so, I'd like to troubleshoot the issue. The timer going unnoticed is actually what I hear about the most so thanks for the tip on that too!

    Gregory19821 Hahaha, I apologize for the sickening cuteness I'm trying to understand what you mean by that issue you're having, does the game fully break for you when that happens or is it something where you just wait a few seconds for it to fix? I have checks running that are time-based so that may be the issue. I've never thought about submitting the game to Google Play, thanks for the suggestion!

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  • Here's a screenshot of my new puzzle twist game Beggar Blocks, I just published it on Game Jolt!

    http://gamejolt.com/games/puzzle/beggar-blocks/22506/

  • Hey, everyone! Beggar Blocks is my latest HTML5 game and I just published it on Game Jolt. It's a colorful and simple match-4 puzzle game with a unique twist: you rotate pieces instead of swapping. Timed gameplay rounds keep it short and fun and I also added high score boards and Game Jolt achievements to keep it interesting.

    I would love to get some feedback on gameplay and overall design/aesthetics!

    Took me about two weeks to make in C2 and I was inspired by the match-3 puzzle game tutorial in Tuts+ and many of the wonderfully helpful folk here on the forums!

    http://gamejolt.com/games/puzzle/beggar-blocks/22506/

    Thank you!

  • 4 posts