athenlive's Forum Posts

  • 2 posts
  • apply this see if it is what you wanted: if(playerX > enemyX) Then increase enemyX. if(playerY > enemeyY ) Then Jump to platform. so basically how i would do it have it spawn then every second or so have the X of the enemy change to match that of the player. Have the Y of the enemy change depending on wether the player is above or below them. You could also set it so that if the player.X is over say 10 pixels that the enemy should just walk around randomly. Hope this helps.

    AL

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  • While working on a game I had a save error . After some playing around with archives and capx's, I managed to get hold of the event sheets/animations/files/layouts and textures folders. The other files were lost due to the error! My quesiton is, is there a way to import these folders into another project so i don't have to start from scratch? (Constuct doesnt seem to recognise the eventsheet.xml files as event sheets )

  • 2 posts