AstraRune's Forum Posts

  • 3 posts
  • I'm making a game prototype for my college project however when I run it the preview gets slower and slower and the controls become more delayed.

    Granted the level I made is quite long but my class mates have also made games with multiple level some of which are just as long.

    Could it be because I'm using my laptop? Is my level too big?

    If anyone has any ideas please let me know.

  • So I'm making a game where the player places a boulder in the river to cross it. The river is a solid tile map and I need a way of making only part of it passable without disabling the solid behaviour for the entire tile map. Is there a way of spawning a new object on top of the boulder that would act like a bridge over the tile map? This is for a college project so I need the answer quite soon. Thank you.

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  • So I'm making a game for a college project and in the game the player is able to play a boulder into the river. I want the player to be able to walk over it to cross the river. However because the river is a solid tile map the only way I could find was to make the entire tile map not solid. Does anyone know anyway I can make a small section of it passable. I don't need them to jump on to the boulder right now. just walking's fine.

  • 3 posts