just tried it with 3d enabled, but now the shadow is passing threw the hills.
If you don't want something to be obscured by 3D objects, put it on another layering with '3D layering' off.
[quote:2l59c07o]Is there a way to disable z depth sizing, and still keep z height?
No, the runtime is using a real 3D engine with perspective, and since something closer to you is bigger, that's what happens. Besides, I don't think it makes much sense to have 3D if it doesn't do that... isometric isn't real 3D, so you'd use other layering methods for that.