Thanks, and how do i control the system for creating enemy bullets for each enemy? Cause if i delete the "every x seconds" it works chaotically
If i add "every x seconds" it would not created at every enemy.
Here's the event
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Hello, Arthya here
Im new in construct 2
I wanted to ask how do i create multiple (same) sprites but with one type of sprite because i wanted to use the "for each" in event sheet
I already tried watch the video about it but it has no sound so i didn't know what is he doing.
youtu.be/moGe0GtqtUM <-- the video link