hello
example
i got a moving platform going up and down
that platform has a rotating block attached to it (like a swinging arm)
the connections/links can be done via pin
movement is done via bullet or simulated movement
is there a way to place multiple instances of that swing-arm-platform mechanic without re-adding sprites and pin/movement events for each platform ?
if i place 5 swing-arm sprites and 5 platforms - how would construct2 know which arm belongs to which platform
thanks in advance
much appreciated !