arrjayjee's Forum Posts

  • Thank you very much! I'm new here, so how do I give someone +rep for being awesome?

  • I want a blade that swings back and forth when a trap is triggered for a platform game. When the player hits the trap, the blade should start rotating until it reaches 180 degrees anti-clockwise, and then rotate 180 degrees clockwise, and then rotate another 180 degrees anti-clockwise, etc. I'm having a little trouble figuring out the events required for this. If it could have a little momentum on the swings to make it slow down on the upswing and accelerate on the downswing that would be great.

    Can anybody help?

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  • Yes! The tiles were set to global. That was the problem. Thanks so much for your help.

  • This is weird, I'm not entirely sure what I've done wrong, but when the game moves from one layout to the next the tiles from the first layout are kept and then more tiles are added. I've got screenshots from the first two layouts of my game prototype and a screenshot of the second level of the game, where you can see the tiles from the first layout are still at the bottom as well as the new tiles for level 2.

    Here's the image gallery to explain what I mean:

  • I'm using wrap right now. I tried fidgeting with the Car behaviour mechanics and got some degree of drift but it never felt right.

  • For my first little project I just want to make an Asteroids clone. I'm using the Car behaviour at the moment, but it doesn't allow for rotation unless the object is accelerating (i.e., can't move in one direction, then spin and face the other way to fire behind you).

    Any ideas?