aquadijoib's Forum Posts

  • Hi,

    I created a level editor for my game and now when I import a created level in my game I let my game put the levels objects on the editor blocks that my editor made (with an for each command. Now when I start the game the for each command doesn't stop placing blocks so it places the blocks on each other. I wanted to delete the overlapping blocks so the blocks that are not necessary are gone and don't decrease the FPS. I tried it also with for each, is visible, is overlapping another object, on collision with another object and on collision at offset. But it always destroys all the blocks. At the moment I set an object count limit for each object type.

    Is it possible to set the object count limit the same as the amount of editor blocks that have the frame for each individual object playing (the frames "show" the game where to place which block).

    I coloured the levels objects in this text so you can distinguish it better.

    Thanks

  • briggybros

    Thanks for your reply!

    I did it now

  • Hi,

    I want to create a Level Editor and create many levels for my game so i can then put them as a JSON string in my game and play the levels.

    (I could create the levels faster this way)

    Im really new to arrays and I don't know how to use them to get the coordinates of the objects (sprites etc.).

    I found this Tutorial (https://www.scirra.com/tutorials/585/ho ... vel-editor) but it doesn't really describe how to do the things. <img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very Sad">

    I also found this video on Youtube (

    Subscribe to Construct videos now

    ) which shows a Level Editor that's similar to that what i want to make. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    It would be really nice if someone could describe exactly how to put the coordinates etc. of the levels objects into an array then save them into a JSON string and then load them again from the JSON string.

    Thanks really much for replies! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • LittleStain

    Thanks for the help!

    So is it possible to upload exported projects on platforms like steam (NW.exe)?

    And also i've seen a level editor where you click on different parts of the "map" and create the level. Is it possible to save that as an .json file and then import it into the project files so the game only needs to read them and then knows where to put the different level elements?

    Again thanks really much for help!

  • Thanks for the replies!

    How do I make it so that I need only one event sheet for everything?

  • Hi,

    I want to create a Jump and Run game and upload it on Steam (If that's possible ). If that's a good idea how could I do that? (I want to use local files)

    Thanks for answers

  • Sorry about this. I didn't want to post more than one thread but after I posted this thread in the other section I realized that it was the wrong section. Is there a way to delete threads? And still does anyone know how to fix the problem i have? Thanks

  • I installed the cranberrygame game plugin in my game for a leaderboard. Now when i try to open the leaderboard (im logged in) first there is a loading screen and after that a message appears. What is the problem and how do i fix it? I already asked on Google+ but i dont get an answer. Thanks

    This is the loading screen and the message (The message is german and it means: Google Play Service stopped)

  • I installed the cranberrygame game plugin in my game for a leaderboard. Now when i try to open the leaderboard (im logged in) first there is a loading screen and after that a message appears. What is the problem and how do i fix it? I already asked on Google+ but i dont get an answer. Thanks

    This is the loading screen and the message (The message is german and it means: Google Play Service stopped)

  • cranberrygame

    I installed the cranberrygame game plugin but when i start my game that i installed on my smartphone (via. USB) and click the Login Button my game crashes.

    What is wrong?

    Thanks

    Here is my code:

    (I also filled in my App ID in the phonegap properties)

  • thanks

  • ups you already have the solution

  • aquadijoib

    I'm stuck with that error message as well

    This is the solution:

    https://plus.google.com/102658703990850 ... HsiUrvZXWT

  • how do i "bump"

    * and where is the plugin section?

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  • My App crashes when i click my login Button. Is something with my code wrong?

    Thanks