As far as I heard, a lot of people here seems to think that actually the app store is a good way to make money, I do not know about recognition though.
The playstore seems more filled with two versions for each app, one free but advertised, and the other paid but not advertised. Some people seems to also get some good results.
The PC and Mac route is also a good way, that can be really rewarding if done well, but of course pc games expectations are much higher than phone games expectations.
As for the web platform, the chrome web store is not a good way to make money, I do not know about the firefox marketplace. But it seems people don t think a .html can nor should be bought (mostly due to clichés, but that is not the point), it is however possible to sell html5 games to publishers for a good price depending on the licensing, but of course recognition wise, it is not that great.
I think ArcadEd was doing a mobile monetising course, maybe he could be of help.