Aphos's Forum Posts

  • 7 posts
  • i think this made it work?

    Could you upload the capx please?

    -Edit-

    Never mind, it works great. Thanks for the help mate

  • I'm probably missing something, but how can any collisions ever happen when there's only one sprite on the layout?

    Edit: oh wow I thought it was a tiled background

    Haha, easy mistake. But do you see what I mean? They're all touching so they should be colliding just fine. It doesn't make sense to me.

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  • Add a global variable called "bonus" with the default value at 0.

    Add an event stating if the player clicks on the upgrade button, then "bonus" = 1.

    Add another event stating if "bonus" = 1 then every 5 seconds add 100 to money. You'll have to create a sub-event in order to do this.

    If you provide the capx. file I can do it for you.

  • What should happen is after a set interval, blue blocks spawn out of grey blocks touching either the red block or other blue blocks. (You'll see what I mean in the events tab.) However, for some reason, this isn't working. The only block that ever changes is the lower right block adjacent to the red one. Then it stops. I've tried setting it to colliding and overlapping but neither have worked.

    Perhaps I've overlooked something blatantly obvious, but as far as I know that isn't the case. There almost needs to be an "if touching" condition.

    Thanks for the help.

  • It's pretty backwards to be staying on r130 when we've fixed some critical bugs, including to do with project corruption, since then. You should at least stick to the latest stable release (which is now r139).

    You can upload your files anywhere with any version of Construct 2. However if you mean specifically the Scirra Arcade, you must use the latest version of Construct 2 at the moment, although we have plans to change this.

    Thanks for the info! I'm aware a lot of the releases come with bug fixes, but most of the time they also come with tweaks to how the software works, which throws me off for a bit when I update.

  • Evening chaps,

    I was curious as to how updated my version of Construct 2 has to be in order for the exported files to be allowed to upload. Do I have to be on the most recent beta version, or would exporting from the main release do just fine?

    I usually hesitate downloading new updates; I'm still on r130. Sometimes I need to just work with a steadfast program, knowing the layout and how things work. For uploading, however, if it's necessary I will update my client.

    Cheers, and thanks for the help.

  • My name's Seth; I work full time on game programming and development, and recently I've decided to try new software for doing so. I'm currently working on two very large projects using Construct 2; we'll see how they turn out!

    Anyways, just saying hi.

  • 7 posts