So im making a management game, and i want to have People go to the toilet to cover their toilet needs and to vending machines to cover their food needs, and when they dont need food or toilet needs to just sit in their cubicles and work.
The problems comes in where i have multiple people walking to the same toilet/food dispenser, and cubicle too, but ONLY if they need to go to the place AT the same time, the problem is probably that i have a variable for Used/Not Used, and when a path is found it gets set to Used, so nobody else can go to it, but again when they both have to go there at the same time it doesn't matter, any workarounds, other ways to do it?