antided's Forum Posts

  • 15 posts
  • Can I see an example of a utility? Or should I program it myself?

  • And no one answer(((((

  • Problem Description

    I got 8 gamepads. Only the first 4 connected work.

    Attach a Capx

    yadi.sk/d/wlZb04ci3GLsks

    Description of Capx

    then gamepad any button pressed append text with number of gamepad.

    every tick display gamepads count.

    Steps to Reproduce Bug

    • Step 1 : connect 4 gamepads - all work
    • Step 2 : connect more gamepads - Only the first 4 connected work.

    Observed Result

    No more than four gamepads(((

    Expected Result

    I want to connect 8 gamepads.

    Affected Browsers

      Chrome IE Firefox NW

    Operating System and Service Pack

    Windows 7 and windows 10

    Construct 2 Version ID

    239

  • Please help. Cant connect more then four gamepads((((

  • I got six gamepads (need 8), but then they connected work only 4 first connected. They all work but not at same time. Command GamePad.GamePadCount return 4 at max. What can i do?

  • Families folder on conditions and families subfolders +1

  • Nimtrix, thanks a lot)

  • It has much bugs((( If target width =0 (or scale or X) then it is blinking. Sometimes it disaperes or move to somewhere

  • It will looks like this:

    for 1 to 10 for "X"

    -every 0.1 secs

    --9patch set width to 20*loopindex

    But it is not work!

    Or this^

    9patch set width to 20

    wait 0.1 sec

    9patch set width to 40

    wait 0.1 sec

    9patch set width to 60

    wait 0.1 sec

    9patch set width to 80

    wait 0.1 sec

    9patch set width to 100

    wait 0.1 sec

    9patch set width to 120

    wait 0.1 sec

    ...

  • Hello everyone. We have wonderfull behaviors like RotateTo (best regards) and MoveTo (Best of the Best), Have we something like ResizeTo for slow\motion resizing 9-patch and BG objects?

  • NO ANSWER(((

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  • Damn. I cant call function by name or nickname(((

    No, i can))) GunsBullet.Nickname.Nickname

  • I dont need unique value(

    Thanks, ill do it by hands

  • Familyguns have nickname behavior... but there is at now 81 guns. Can you add to nickname behavior action "get object name"?

  • Rexrainbow, best regards!

    Have a easy way to "name'=>"nickname" for family?

    My first idea was:

    -for each "familyguns"

    --nickname: assign nickname to "familyguns" as "familyguns.name"

    but there is no such function=(((

    or like this:

    for each object set "name" to "nickname"?

  • 15 posts